A discipline in which the players must use spies to "steal" Jewelry from Barbarian Camps or other Players. There is a cooldown of 6 hours for successful spy mission against a Player Province and 3 hours against Barbarian camp. The amount of stolen jewelry after a successful spy mission is calculated as follows : (((Your Spies + Enemy Spies) * (Enemy Counter-Espionage / your Espionage)) * Player or Barbarian Camp multiplicator[x2 or x0.25]) / 1000). The Jewelry must be donated manually in the Discipline menu to be counted as discipline progression for the Alliance. Winner is the alliance that has the most Jewelry from member donations. Once donated, the Jewelry will remain as an alliance score, even if the member leaves the alliance.
If 2 alliances have the same final score the advantage goes to the alliance which achieved the score first.
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|---|---|---|---|
| 51 | MaEsTrOsImPeRiA | 4 | 472 |
| 52 | Alien | 1 | 397 |
| 53 | valentes | 7 | 384 |
| 54 | SOKOLAND | 1 | 261 |
| 55 | BAMBI | 2 | 129 |
| 56 | Rome | 12 | 115 |
| 57 | __Aljava__ | 3 | 99 |
| 58 | BlackMetal66 | 4 | 61 |
| 59 | maciucasalam | 1 | 53 |
| 60 | kendi | 1 | 35 |
| 61 | Revision | 2 | 30 |
| 62 | Calatorul | 2 | 12 |
| 63 | FRIENDS_OF_306 | 3 | 4 |
| 64 | _-R-_ | 2 | 3 |